developer

The video game industry is one of the largest segments of the entertainment industry. We have been developing games of any complexity for over 10 years.

Development process:

  • Concepting – first game design document, defining genre, audience, primary monetization model;
  • Prototyping – development of the first game layout, hypothesis development and testing, evaluation of key game mechanics and basic gameplay;
  • Production – content production, 3D modeling, graphics design, animation, UI/UX design, programming of core game mechanics;
  • Release – full launch and operation of the product. Correction of technical errors detected in the process of operation.

Variants of game realization:

MOBILE GAMES

According to Newzoo analytics, the mobile games market accounts for half of the total gaming market, and according to App Annie, 72% of user spending on all mobile apps is made up of games – that’s $86 billion. 47% of all mobile games are in the casual genre.

COMPUTER GAMES

Computer games (PC games), unlike console or VR games, have a larger audience reach, as they do not require the purchase of separate stations for games. These games can be for the casual user as well as the professional video game player.

This market is the most diverse in development and covers a huge number of different fields of endeavor. Computer games can address not only entertainment, but also education, medicine, marketing, and other fields.

VR/AR GAMES

Virtual and augmented reality games provide a unique experience of the player’s interaction with the virtual and environment. With the help of special sensors and helmets, the user is transported to the virtual world and the actions in the real world are transferred to the game world.

Basically, VR and AR games encourage the player to not just sit in one place, but to actually move in the process, making the game more engaging and active.

CROSS-PLATFORM GAMES

Most of the games made for a particular platform can be transferred to any other platform, making them cross-platform. In this case you expand your possibilities and scale the game to a larger part of the playing audience. In this way you remove the limitation of users and everyone can play your game